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stitch-design

Official Google Stitch SDK wrapper for OpenClaw. Requires only STITCH_API_KEY. Generate UI screens from text, apply targeted edits, branch variants, export HTML/images, and track design lineage with screen aliases plus append-only event history. Stores local artifacts under the skill folder and talks only to Google Stitch endpoints needed for generation and screenshot delivery.

作者: admin | 来源: ClawHub
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V 1.2.3
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stitch-design

# Stitch Design AI-powered UI design with Google Stitch — generate, iterate, export. ## Setup **Required:** Node.js 18+ and `STITCH_API_KEY` env var. Get a key at: https://stitch.withgoogle.com → Profile → API Keys Configure the key in your OpenClaw skill env settings or in the shell used to run the CLI. ```bash # Install dependencies (one-time, from skill root) cd scripts && npm install ``` Install scope: this installs the Node dependency declared in `scripts/package.json` (`@google/stitch-sdk`) plus its npm transitive dependencies. **Troubleshooting:** - `STITCH_API_KEY not set` → ensure the env var is configured in OpenClaw skill settings or shell - `ECONNRESET` / timeouts → Stitch API calls take 1-5 min; the CLI retries automatically - `Corrupt names.json` → run `node scripts/stitch.mjs rebuild --project <id>` to reconstruct from event log ## Usage ## Runtime Scope - Network: Google Stitch API and Google-hosted screenshot URLs returned by Stitch - Credentials: `STITCH_API_KEY` only - Local writes: `runs/`, `state/`, `latest-screen.json` - No extra services, daemons, browser automation, or unrelated credentials required The CLI is at `scripts/stitch.mjs`. All output is JSON on stdout. ```bash node scripts/stitch.mjs <command> [args] [--flags] ``` --- ## Workflow: New Design Use when user wants to design something from scratch. **Step 1 — Shape the prompt** (see `references/prompt-guide.md` for keywords) Transform the user's brief into a richer prompt: - Add layout terms (sidebar, card grid, hero section...) - Add visual tone (minimal, dark mode, editorial...) - Specify device explicitly **Step 2 — Generate** ```bash node scripts/stitch.mjs generate <project-id> "shaped prompt" --device desktop ``` Typical time: 1–5 minutes. The CLI downloads HTML + PNG automatically. **Step 3 — Preview** Show the hi-res screenshot: run `show <alias>` → display via `MEDIA:<screenshotUrl>` (see Image Delivery). **Step 4 — Iterate** (edit or variants) --- ## Workflow: Edit Design Use when user wants targeted changes to an existing screen. ```bash node scripts/stitch.mjs edit <screen-id> "change the header to blue, add a search bar" # --project auto-detected from latest-screen.json ``` Focused edits work better than vague ones. Be specific: colors, layout, components. --- ## Workflow: Design Variants Use when user wants to explore directions before committing. ```bash # 3 variants, exploring freely node scripts/stitch.mjs variants <screen-id> "make it feel more premium" --count 3 --range explore # More conservative: refine only node scripts/stitch.mjs variants <screen-id> "tighten the spacing" --count 2 --range refine # Target specific aspects node scripts/stitch.mjs variants <screen-id> "new color direction" --aspects color_scheme,text_font ``` **Creative ranges:** - `refine` — small changes, stays close to original - `explore` — moderate exploration (default) - `reimagine` — radical redesign **Aspects** (comma-separated): `layout`, `color_scheme`, `images`, `text_font`, `text_content` --- ## Workflow: Visual Review (Browse & Pick) Use when user wants to see existing designs and decide which to work on. **Step 1 — Get project overview** ```bash node scripts/stitch.mjs info <project-id> ``` This returns all screen IDs + titles. **Step 2 — Export screenshots for each screen** ```bash node scripts/stitch.mjs image <screen-id> --project <project-id> ``` Do this for each screen (or a selection). Each call saves a local thumbnail + `result.json` with the `screenshotUrl`. **Step 3 — Send images to user** For each screen: get the `screenshotUrl` from the `image` command's `result.json`, append `=w780`, and display via `MEDIA:<url>`. Include screen ID + title as caption so user can reference them. **Step 4 — User picks a screen** User says "take screen 3" or "the dark one" → match to screen ID. **Step 5 — Continue with edit/variants** Use the picked screen ID for `edit` or `variants` workflows. --- ## Workflow: Export Download HTML + screenshot from an existing screen. ```bash node scripts/stitch.mjs export <screen-id> --project <project-id> # or just HTML: node scripts/stitch.mjs html <screen-id> # or just screenshot: node scripts/stitch.mjs image <screen-id> ``` --- ## Multi-Screen Consistency ### Rule: Always start with a Hub Screen Related screens of a concept need a shared hub screen as their visual basis. Generate is generative — layout, colors, spacing, and typography are all invented from scratch. Edit takes the source screen as the visual basis and changes only what you describe — navigation, typography, and color palette stay consistent. **generate vs edit — the key difference:** - `generate` = brand-new screen. Everything is up for grabs. - `edit` = visual continuation of the source screen. Only the described delta changes. ### Recommended Workflow 1. Generate the hub screen → review it carefully 2. All further screens of the same concept → `edit` from the hub, not fresh `generate` 3. Max 1-2 changes per edit prompt — Stitch regenerates generatively, not surgically. Too many changes = unpredictable results 4. Even elements you did NOT mention can change in an edit. Fewer changes = more stable output. **Core Rule:** For multi-screen concepts, always define a hub screen first, then derive further screens via edit — never fresh generate. ### Reduce to Core (Concept Phase) During the concept phase, 3-4 consistent core screens are enough. Full screen coverage only after the concept is approved. Stitch excels at rapid exploration, not exhaustive elaboration. --- ## Screen Review Loop A systematic loop for deciding when to keep editing in Stitch vs. when to note something for post-export fixing. ### 4-Step Loop **Step 1 — Run generate or edit** **Step 2 — Analyze the screenshot** (vision model) Check against this list: - Layout structure — sections in right order, correct hierarchy - Colors — matches design system / brief - Content — no hallucinated labels, avatars, or copy that doesn't belong - Navigation — correct tabs, back buttons, menu items - Design System Compliance — spacing, typography, component patterns **Step 3 — Categorize issues** | Category | Examples | |---|---| | **Stitch-fixable** | Missing section, wrong layout order, major color error, wrong navigation structure | | **Post-Export Fix** | Exact pixel spacing, icon details, typography fine-tuning, persistent content hallucinations (avatars, labels) | **Step 4 — Decide** - Fix in Stitch → write a focused edit prompt (max 1-2 changes), go back to Step 1 - Post-export fix → note it, move on to next screen ### Decision Tree - **Stitch didn't fix it after 2 edits** → note as post-export fix, move on - **Detail work** (shadows, exact radii, pixel spacing) → directly note as post-export fix, don't waste edit budget - **Structural issue** (section missing, navigation wrong) → Stitch edit The user decides which external tool to use for post-export fixes — Figma, Framer, code, or any other tool. Do not prescribe a tool. --- ## Planning — Feature Coverage Before generating anything, create a feature matrix: which features appear on which screen. Only start generating once the coverage is clear. This way every subsequent generate/edit call is a deliberate execution step, not a discovery — no surprises, no forgotten features. Keep this matrix short; a simple table or bullet list per screen is enough. Three focused screens you've thought through are worth more than ten screens you discover issues with during generation. --- ## Project Management ```bash # List all projects node scripts/stitch.mjs projects # Create a new project node scripts/stitch.mjs create "App Name" # Show project screens node scripts/stitch.mjs info <project-id> ``` --- ## State Tracking `latest-screen.json` (in skill root) tracks the last generated/edited screen. - `edit`, `variants`, `html`, `image`, `export` auto-detect project from `latest-screen.json` - Override with `--project <id>` when needed --- ## Screen Names (Alias Registry) Screens get auto-generated IDs like `bcde81e368e24edbabd6213d9dc17b3b`. Use **screen names** to give them memorable aliases that persist across sessions. ### Naming screens ```bash # Name during generation (recommended — naming in the flow) node scripts/stitch.mjs generate <project-id> "prompt" --name concept-a # Name during editing (alias follows the new screen) node scripts/stitch.mjs edit <screen-id> "changes" --name concept-a --force # Name an existing screen manually node scripts/stitch.mjs name concept-a <screen-id> --project <id> # Add a note node scripts/stitch.mjs name concept-a <screen-id> --note "Karte als Fenster, Bottom Sheet" ``` ### Looking up screens ```bash # Show screen details via alias or screen ID (fetches live data from Stitch API) node scripts/stitch.mjs show concept-a node scripts/stitch.mjs show bcde81e368e24edbabd6213d9dc17b3b # Resolve alias to screen ID only node scripts/stitch.mjs resolve concept-a # List all named screens in a project node scripts/stitch.mjs names # List + verify against Stitch API (checks for deleted screens) node scripts/stitch.mjs names --verify ``` ### Managing names ```bash # Rename node scripts/stitch.mjs rename concept-a map-startscreen # Remove node scripts/stitch.mjs unname old-concept ``` ### Naming rules - **Slugs only:** lowercase `a-z`, `0-9`, hyphens. Case-insensitive. - **Examples:** `concept-a`, `home-v2`, `onboarding-flow`, `dark-variant-3` - **Not allowed:** spaces, uppercase, special characters - Aliases are **unique per project** — the same alias can exist in different projects - Use `--force` to overwrite an existing alias ### How it works - Names are stored in `state/projects/<projectId>/names.json` (rebuildable snapshot) - Every operation is recorded in `state/projects/<projectId>/events.jsonl` (append-only, immutable) - The Stitch API remains the source of truth for screen data — local state only stores mappings and history - If a screen is deleted in Stitch, `show` will report it as broken; `names --verify` checks all at once - If `names.json` gets corrupted, run `rebuild` to reconstruct from the event log (pre-log aliases require a backup or manual re-naming) ### Event Log & History Every generate/edit/variants operation and every alias change is recorded as an append-only event. ```bash # Show all events for an alias (creates, edits, rebinds) node scripts/stitch.mjs history concept-b # Show a specific alias revision (Nth time it was bound to a screen) node scripts/stitch.mjs history concept-b --rev 2 # Walk the edit/variant lineage DAG backwards from a screen node scripts/stitch.mjs lineage concept-b node scripts/stitch.mjs lineage abc123def456 # Rebuild names.json from event log (recovery) node scripts/stitch.mjs rebuild --project <id> ``` **Event types:** - `generate` / `edit` / `variants` — screen operations (with parentScreenId, promptPreview, runDir) - `alias_set` / `alias_renamed` / `alias_removed` — alias pointer changes - Variants include a `variantGroupId` to group related screens ### Agent workflow (MANDATORY) When generating or editing screens for the user: 1. **Always use `--name`** when the user has a clear concept name or purpose for the screen 2. If the user refers to a screen by name (e.g. "show me Concept A"), use `show <alias>` first 3. When editing a named screen, use `--name <same-alias> --force` to keep the alias pointing to the latest version 4. **After every generate/edit/variants:** run `show <alias|screenId>`, extract `screenshotUrl`, display via `MEDIA:<url>` (see Image Delivery section) 5. Use `names` at session start to see what screens already exist --- ## Artifacts Every operation saves to `runs/<YYYYMMDD-HHmmss>-<operation>-<slug>/`: | File | Content | |---|---| | `screen.html` | Full HTML/CSS/JS of the screen | | `screen.png` | Screenshot (desktop/mobile) | | `result.json` | Metadata (screenId, projectId, prompt, timestamps) | | `variant-N.html/.png` | For variants commands | --- ## Architecture The skill uses a 3-layer local state model. The Stitch API is always the source of truth for screen content (HTML, screenshots). | Layer | Storage | Purpose | |---|---|---| | **Artifacts** | `runs/<timestamp>/` | Immutable per-operation receipts: thumbnail, HTML, result.json | | **Event Log** | `state/projects/<id>/events.jsonl` | Append-only chronological record of all operations | | **Alias Pointers** | `state/projects/<id>/names.json` | Current named references — rebuildable from event log | **Key principles:** - `runs/` are artifacts (never mutated, never deleted) - `state/` is the mutable layer (names.json is a snapshot, events.jsonl is append-only) - `names.json` can be rebuilt from `events.jsonl` via `rebuild` (complete for all alias changes recorded in the log; pre-log aliases are preserved from existing snapshot if available) - Local thumbnails (`screen.png`) are low-res; always use `screenshotUrl` + `=w780` for display - `state/` and `runs/` are gitignored — they are local working state, not source code --- ## Core Rules 1. **MANDATORY: Read `references/prompt-guide.md` before your first generate/edit/variants call in a session.** It contains critical prompting principles that determine output quality. For SDK details (methods, types, enums), see `references/sdk-api.md`. 2. **Always shape prompts** — Never pass the user's raw text directly to Stitch. Enrich it using the Prompt Framework (Context → Structure → Aesthetic → Constraints) from the prompt guide. Transform weak prompts into strong ones. 3. **Component isolation by default** — When the user asks for a component (not a full page), always add: "Design a single standalone UI component — do NOT generate a full application screen. Show it isolated on a neutral background." 4. **Preview first** — Show the hi-res screenshot to user before offering export 5. **Visual feedback (MANDATORY)** — After every generate/edit/variants, display the hi-res screenshot inline via `show <alias|screenId>` → `MEDIA:<screenshotUrl>`. See "Image Delivery" section. 6. **Iteration > perfection** — Follow the Anchor → Inject → Tune → Fix loop. Define what must NOT change in every edit prompt. 7. **One prompt = one thing** — Never combine multiple components or screens in one prompt. 8. **Default values:** `generate` defaults to `--device desktop`. `--model` uses SDK default (pro). Explicit: `--count 3`, `--range explore`. `edit` and `variants` inherit device from the source screen. 9. **State awareness** — Before asking the user for screen or project IDs, ALWAYS read `latest-screen.json` first. If it has a recent entry, use that projectId/screenId. Only ask if no state exists or the user explicitly switches context. 10. **Figma export** — Manual: open Stitch UI → "Copy to Figma" → paste in Figma. CLI can export HTML which also pastes into Figma 11. **Hub-first for multi-screen concepts** — For multi-screen concepts, always define a hub screen first, then derive further screens via edit — never fresh generate. --- ## Image Delivery (MANDATORY after every generate/edit/variants) The local `screen.png` in `runs/` is only a low-res thumbnail (~168×512px). Full-resolution images come from the Stitch API via `screenshotUrl`. ### How it works The `show` command accepts an alias OR a raw screen ID and returns live API data with a hi-res screenshot URL (`=w780` suffix appended): ```bash # By alias node scripts/stitch.mjs show concept-a # By screen ID (no alias needed) node scripts/stitch.mjs show bcde81e368e24edbabd6213d9dc17b3b # → { "screenshotUrl": "https://lh3.googleusercontent.com/...=w780", ... } ``` ### Agent workflow for image display After every generate/edit/variants: 1. **With alias** (preferred): run `show <alias>` → extract `screenshotUrl` from JSON → `MEDIA:<url>` 2. **Without alias**: run `show <screenId>` (accepts raw screen IDs too) → same flow 3. **Last resort**: get `screenshotUrl` from `runs/<dir>/result.json`, append `=w780`, display via `MEDIA:<url>` ``` MEDIA:https://lh3.googleusercontent.com/...=w780 ``` ### URL size suffixes Google's `lh3.googleusercontent.com` URLs support size parameters: - `=w780` — full mobile design width (default from `show`) - `=w1440` — full desktop design width - `=s2000` — max 2000px on longest side - No suffix → thumbnail only (~168px wide) ## Sketch-to-Design Workflow Stitch interprets hand-drawn sketches and wireframes well. The SDK has no image upload — but the workflow is: 1. User uploads sketch in Stitch Web UI (stitch.withgoogle.com) 2. User tells the agent: "I uploaded a sketch called [title]" (or just "the sketch I just uploaded") 3. Agent runs `info <project-id>` → finds the screen by title in `list_screens` 4. Agent uses `edit` or `variants` on that screen to refine it ## Limitations - **No image upload via SDK** — Sketches/screenshots must be uploaded in Stitch Web UI first, then refined via the skill - **Models:** `pro` (Gemini 3.1 Pro) and `flash` (Gemini 3.0 Flash). "Redesign/NanoBanana" from the Web UI = `variants --range reimagine` - **Full-screen bias** — Stitch defaults to generating complete layouts. Must be explicitly overridden for component work (see Core Rules). - **Content hallucination** — Stitch adds unrequested copy, labels, badges. Always have the user review generated content. - **Long operations** — generate/edit/variants take 1-5 minutes. Connection drops are handled automatically via recovery polling (generate/edit retry via `list_screens` newest; variants use delta-based recovery by comparing screen lists before and after the call) ## Flags Reference | Flag | Commands | Values | Default | |---|---|---|---| | `--device` | `generate`, `edit`, `variants` | `desktop`, `mobile`, `tablet`, `agnostic` | `desktop` for `generate`; inherited from source for `edit`/`variants` | | `--model` | `generate`, `edit`, `variants` | `pro`, `flash` | SDK default (pro) | | `--count` | `variants` | `1`–`5` | `3` | | `--range` | `variants` | `refine`, `explore`, `reimagine` | `explore` | | `--aspects` | `variants` | `layout`, `color_scheme`, `images`, `text_font`, `text_content` | all | | `--project` | all | project ID | from `latest-screen.json` | | `--design-system` | `generate`, `edit`, `variants` | design system name/slug | — | **Note on `--design-system`:** Stitch supports native Design Systems (`create_design_system`), but the SDK does not yet allow linking them to generate/edit calls. `--design-system` is a workaround that loads `design-systems/<name>.md` from this skill folder and appends that content to your prompt. It does not accept arbitrary file paths. Once the SDK supports `design_system_id` in generate/edit, this flag will become obsolete.

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skill ai

通过对话安装

该技能支持在以下平台通过对话安装:

OpenClaw WorkBuddy QClaw Kimi Claude

方式一:安装 SkillHub 和技能

帮我安装 SkillHub 和 stitch-design-1776056224 技能

方式二:设置 SkillHub 为优先技能安装源

设置 SkillHub 为我的优先技能安装源,然后帮我安装 stitch-design-1776056224 技能

通过命令行安装

skillhub install stitch-design-1776056224

下载 Zip 包

⬇ 下载 stitch-design v1.2.3

文件大小: 50.13 KB | 发布时间: 2026-4-14 10:09

v1.2.3 最新 2026-4-14 10:09
Sync with google-stitch-design@1.2.3.

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